Clive Barker's abarat _ mendelson shape _ Fan art

Original concept from Clive Barker ...
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2011-2013 _ Mars: Warlogs _ Assets

Few assets from Mars: Warlogs. Z Brush, 3Dsmax, Photoshop ...
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2011-2013 _ Mars: Warlogs _ Textures part 2

Textures from Mars: Warlogs. Z Brush, 3Dsmax, Photoshop ...
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2011-2013 _ Mars: Warlogs _ Textures part 1

Textures from Mars: Warlogs. Z Brush, 3Dsmax, Photoshop ...
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2013 _ Unity project _ environment

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2009 _ Army Defender

Diffuse / Normal / Spec _ 1500 Polys Diffuse / Normal / Spec _ 1500 Polys Diffuse / Normal / Spec _ 1100 Polys Diffuse / Normal / Spec _ 1700 Polys Unreleased PSN project _ Punchers Impact ...
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2013 _ Goblin _ personal work

Diffuse / Normal / Spec _ 3000 Po...
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2011-2013 _ Mars : Warlogs

2011-current position; I am lead background artist on this project. Originaly i was supposed to work on every aspect of the art production, but truth is: on this kind of ambitious project, we had to split the responsabilities.  I led the background and FX team, and created background assets, most of the level building and lightning/postprocess....
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2011 _ Endless Space

2011 I worked on this project as Lead artist, before i moved at Spiders, for Mars :Warlogs. I left few months before the end of the production. I am very glad that game encountered the success it deserved :) Good work guys. I established the technical constraints, created some of the Spaceships & Fxs, and led the graphic workflow....
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